Your starting enemies will be Angmar and the Goblins of Moria, with the Dunlendings likely to join in a war against you in the future.Īs of v4.5, the Northern Dunedain have a tough early game. You begin the game allied to Bree and the High Elves, and the Dwarves of Eren Luin are likely alliance targets in the future. Your capital is protected from the South by a river, but there is a crossing in the East that the orcs will likely use to threaten your capital. The terrain around you is mostly grassland and forest be wary of ambushing units, especially rebels in the early game. You start with a small amount of staring forces in each city, but also two other forces: a general with four units in a fort Northwest of your cities, between Annúminas and Deadman's Dike/Fornost, and Halbarad of the North with two units of Dunedain Rangers to your West, near Metraith. There are many rebel settlements to capture in the surrounding area, so rapid expansion is possible. Both are small, so initial income is limited. The Northern Dunedain start with two cities - Fennas Drúnin, the capital, and Ost Súl, a village.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |